Tuesday, 4 December 2012

Run Cheetah Run

Quick exercise to blow the cobwebs off my animation skills before i get back into the real stuff. First attempt at a 4-legged creature run
Now its time to work on the final year film for a few months

Wednesday, 3 October 2012

Phoenix, Medium Rare

Suppose it's about time i posted up the full movie from last year, so here it is
Phoenix, Medium Rare
password is gavin

Tuesday, 2 October 2012

Back to work

An injury ridden summer behind me, it's time to get back to work. I have to design a character for our short movie this year, little bit out of my comfort zone but seem to be getting the hang of the Wacom tablet

 More updates to follow shortly, so long as our idea get's the green light

Friday, 20 April 2012

Final Shot

Here it is, in all its fully rendered glory. Big shout out to Gavin Hoffman for the rendering and effects. Really looking forward to seeing the finished piece, only 3 weeks left till final deadline so head down till then

Thursday, 29 March 2012

Real Stills from Short

Here's a few stills of how the movie will look like when it eventually gets finished, hopefully in time for deadlines and such. Starting to come together all the same

Think my animation has improved almost as much as de visual look of the short so fingers crossed will all work out in de end

Tuesday, 6 March 2012

Stills from movie

here's a few images from a scene I've been working on. Its' starting to come together now, kept busy with animating but it's what I enjoy doing

Still needs some work with the textures on the 2 characters but its starting to take shape nicely

Thursday, 16 February 2012

Short film on the way!!

Started animating our short for the year this week after a few speed bumps in pre production. looking forward to getting to grips with the models, here's a first draft animation that we decided to change. Started out as a test for the rig but got carried away with myself and animated the scene. The re-work is quite different and does look a lot better but we decided not to put any of the final pieces up on the web till the whole film is complete. This one was a good test run, as we figured out a few problems with the rigs that we have since sorted out.

Sunday, 22 January 2012

Lipsync on Maya

Been working on fine tuning this one for the last few weeks. Pretty happy with it, first attempt at acting in 3D, and first lipsync on Maya


Tuesday, 3 January 2012


Got this project earlier in the year and decided it was time to finish it off and get it online. Had to show primary, secondary and tertiary action, which basically means something pulling something that's pulling something else, in this case, legs/body pulling arms that are pulling balloon.